


Customization has been a major staple in NFS titles and cars need performance upgrades in order to stay competitive. Race progression is also structured by vehicle level. While the rubberbanding does help me catch up to the pack after a gnarly crash, it’s also disheartening to see a Ford Focus pass my Porsche Turbo, even when I’m having a perfect run. What’s more, everyone’s favorite (NOT) rubberband AI is also back in Need for Speed Payback. The crashes are fun to watch, but get old after I had to redo the race over and over and over. Blind turns, tight chicanes after big jumps and narrow roads with unforgiving obstacles on high-speed sections almost guarantee big wrecks, not to mention branching track routes, traffic, and aggressive AI. However, despite arcade driving physics, Payback's races can sometimes be impossibly challenging.

Dab the brakes, yank the thumbstick, step on the gas, charge the nitrous and enjoy the ride. Unlike the precision necessary to play realistic racing sims like Project Cars 2 or Gran Turismo Sport, Need for Speed Payback’s “heroic driving engine” flatters the gamer with glorious powerslides that are really easy to execute. The driving experience is really entertaining. The variety of street, drag, drift, off-road and pursuit modes available in the large map means Payback offers way more than the 2015 title, which didn’t feature drag racing until a late update and never offered off-road at all. Ghost Games calls its Fortune Valley open world Need for Speed’s biggest yet, as players can rip up the neon-lit casino boulevards of Silver Rock, the sandy dunes of Liberty Desert, the narrow forest trails of Mount Providence and the windy roads of Silver Canyon. Say what you want about the cliche Fast and Furious tropes, Payback strictly focuses on the cars while the story, characters and settings do their job to move the game forward. Tyler and his posse must take their city back from The House, one street race at a time.Įarly Need for Speed Payback trailers presented the general storyline and the game doesn’t offer up any riveting narratives or plot twists-don’t expect an Oscar-worthy screenplay, it’s a game about street-racing.

The House uses its immense circle of influence to control Fortune Valley’s casinos, its street races and its cops. A heist goes south after an underground syndicate known as The House double-crosses Morgan’s crew. Ghost Games calls Need for Speed Payback an “action driving” experience and introduces players to dude bro Tyler Morgan and his crew who ran the show at Fortune Valley. Just as the unsubtitled reboot from 2015 (simply Need For Speed) intended to wipe the slate clean, Payback revamps the NFS series once again. After a two-year hiatus, Ghost Games is back with the latest entry in the Need for Speed franchise: Need For Speed Payback.
